DWG RG-S15348Server sheetchecked 6m ago
Rust Server
Online 162.43.35.187:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:36 UTC25d ago | 2 | – | running | 0 |
| Fri 2 Oct, 11:02 UTC26d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Server, and is it up?
Right now, Rust Server is recorded as online. The uptime it reports puts the last restart at about 2 days 2 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust Server show?
The last 48 hours give an average of 114 server fps and a floor of 63. Counted at its highest: 102,729 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,204 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server?
A region is not published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 162.43.35.187:28015.
What Rust version is recorded for Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 166586 on Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Rust Server?
0 of 50 slots on Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust Server placed?
Within the top 69% of all ranked servers: Rust Server at #15,348 for player hours, seven days recorded.
Schedules
What happens on Rust Server on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 28 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Server?
The record of Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 13 hours ago.
Rules and settings
Which rules and settings are recorded for Rust Server?
Gather rate for Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Server?
Rust Server runs a procedural map of size 4,000 with seed 1211081291, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Rust Server?
The Rust Graphs lists that carry Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Rust Server joined?
Enter client.connect 162.43.35.187:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.