StatusLive Servers online11,620 Players40,450 Populated3,014 Wiped · 3 h88 Interval5 min Date28 OCT 2026

DWG RG-S8346Server sheetchecked 12m ago

Zomsaba_RUST3

Online 162.43.37.59:28015 checked 12m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#8,346top 38%
Last wipe26d agono schedule published
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Zomsaba_RUST3
Fig. 2

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Zomsaba_RUST3, and is it up?

Zomsaba_RUST3 is up at this moment. Counted from its reported uptime, the last restart was about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Zomsaba_RUST3 stable in the figures recorded?

Average server fps over the last 48 hours is 97; the lowest was 61. Counted at its highest: 94,034 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,747 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Zomsaba_RUST3 hosted?

A region is not published by Zomsaba_RUST3. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.43.37.59:28015.

On which Rust version is Zomsaba_RUST3 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Zomsaba_RUST3. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Zomsaba_RUST3?

0 of 20 slots on Zomsaba_RUST3 are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 10:00 UTC, averaging 1 players.

In the rankings, which position does Zomsaba_RUST3 hold?

Player hours over seven days place Zomsaba_RUST3 at #8,346, within the top 38% of ranked servers.

Wipe data

On Zomsaba_RUST3, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 29 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Zomsaba_RUST3?

The force wipe is the only wipe at Zomsaba_RUST3, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 10 hours ago.

Map and rules

What settings and rules apply on Zomsaba_RUST3?

The name of Zomsaba_RUST3 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Zomsaba_RUST3?

Zomsaba_RUST3 runs a procedural map of size 4,000 with seed 19686, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Zomsaba_RUST3 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Zomsaba_RUST3: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Zomsaba_RUST3?

The game's server browser reads these tags from Zomsaba_RUST3: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Zomsaba_RUST3 joined?

Enter client.connect 162.43.37.59:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded