DWG RG-S1118Server sheetchecked 10m ago
JPN Rust Sever PvE
Online 162.43.49.131:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:57 UTC FW27d ago | 20+8 queue | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is JPN Rust Sever PvE, and is it online now?
Right now, JPN Rust Sever PvE is recorded as online. Counted from its reported uptime, the last restart was about 6 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is JPN Rust Sever PvE stable in the figures recorded?
The last 48 hours give an average of 33 server fps and a floor of 20. Counted at its highest: 216,145 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,811 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is JPN Rust Sever PvE hosted?
A region is not published by JPN Rust Sever PvE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.49.131:28015.
On which Rust version is JPN Rust Sever PvE running?
Rust network protocol 2635 and build 168909 on Linux: that is what JPN Rust Sever PvE runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for JPN Rust Sever PvE?
At the last refresh, JPN Rust Sever PvE recorded 3 players across 20 slots. Averaged across seven days, the player count is 8, with a peak of 20. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 11 players.
In the rankings, which position does JPN Rust Sever PvE hold?
Within the top 5% of all ranked servers: JPN Rust Sever PvE at #1,118 for player hours, seven days recorded.
Wipe times
What is recorded on JPN Rust Sever PvE on wipe day?
At their busiest, its recent wipes drew 20 players on average. With 8 more waiting in the queue, the crowd on the latest wipe peaked 5 hours after the wipe.
Which times and days are wipes plotted at on JPN Rust Sever PvE?
The force wipe is the only wipe at JPN Rust Sever PvE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 2 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which rules and settings are recorded for JPN Rust Sever PvE?
The name of JPN Rust Sever PvE records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is JPN Rust Sever PvE played?
Seed 815094 and size 5,000 define the procedural map JPN Rust Sever PvE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does JPN Rust Sever PvE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include JPN Rust Sever PvE: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on JPN Rust Sever PvE?
Tags published by JPN Rust Sever PvE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to JPN Rust Sever PvE?
Connect with client.connect 162.43.49.131:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://x.com/kumaganigeru.
Server tags
Published as mp20,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.