DWG RG-S15396Server sheetchecked 10m ago
nikuServer
Online 162.43.49.233:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:31 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nikuServer online, and what uptime has been recorded?
nikuServer is up at this moment. The uptime it reports puts the last restart at about 25 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does nikuServer perform, as measured?
191 server fps on average over the last 48 hours, and never under 121. Counted at its highest: 56,527 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,274 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for nikuServer?
A region is not published by nikuServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.43.49.233:28015 is its address.
On which Rust version is nikuServer running?
On Linux, nikuServer runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for nikuServer?
At the last refresh, nikuServer recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is nikuServer placed?
Over the last seven days, nikuServer records #15,396 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on nikuServer on wipe day?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
On nikuServer, when do wipes occur?
nikuServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 3 hours ago.
Settings
Which rules and settings are recorded for nikuServer?
Gather rate for nikuServer: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has nikuServer loaded?
Size 4,096 with seed 1: that is the procedural map nikuServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
Where does nikuServer appear among the Rust Graphs lists and filters?
On Rust Graphs, nikuServer is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on nikuServer?
The game's server browser reads these tags from nikuServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is nikuServer joined?
In Rust, press F1 and type client.connect 162.43.49.233:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.