StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 10m ago

nikuServer

Online 162.43.49.233:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on nikuServer
Fig. 2

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:31 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is nikuServer online, and what uptime has been recorded?

nikuServer is up at this moment. The uptime it reports puts the last restart at about 25 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does nikuServer perform, as measured?

191 server fps on average over the last 48 hours, and never under 121. Counted at its highest: 56,527 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,274 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for nikuServer?

A region is not published by nikuServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.43.49.233:28015 is its address.

On which Rust version is nikuServer running?

On Linux, nikuServer runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for nikuServer?

At the last refresh, nikuServer recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is nikuServer placed?

Over the last seven days, nikuServer records #15,396 for player hours: the top 69% of all ranked servers.

Wipe times

What is recorded on nikuServer on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On nikuServer, when do wipes occur?

nikuServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 3 hours ago.

Settings

Which rules and settings are recorded for nikuServer?

Gather rate for nikuServer: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has nikuServer loaded?

Size 4,096 with seed 1: that is the procedural map nikuServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

Where does nikuServer appear among the Rust Graphs lists and filters?

On Rust Graphs, nikuServer is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on nikuServer?

The game's server browser reads these tags from nikuServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is nikuServer joined?

In Rust, press F1 and type client.connect 162.43.49.233:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded