StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 1d ago

Rust Server

Offline 162.43.54.150:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0006:0010:0013:0017:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040003:0006:0010:0013:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Server online, and what uptime has been recorded?

Rust Server is offline at this moment; 30 hours ago is when it was last seen. About 22 hours ago is when it last restarted, measured from the uptime it reports. 141 of 168 hours up over the last 7 full days, which is 84% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Rust Server perform, as measured?

Average server fps over the last 48 hours is 196; the lowest was 170. Counted at its highest: 50,092 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,743 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust Server hosted?

There is no region published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.43.54.150:28015.

What Rust version is recorded for Rust Server?

The platform is Linux and the version is Rust network protocol 2632 and build 160556 on Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rust Server?

No response from Rust Server; the server was last seen 30 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Server?

Within the top 69% of all ranked servers: Rust Server at #15,353 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 81 days 23 hours ago the current world was made.

Rules and settings

Which settings does Rust Server run, and what rules?

Gather rate for Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Server played?

Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rust Server?

The Rust Graphs lists that carry Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): 160556 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rust Server?

Enter client.connect 162.43.54.150:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol To join, your game must be on protocol 2632.
cs160556
Build 160556 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded