DWG RG-S15358Server sheetchecked 8m ago
RustServer
Online 162.43.79.212:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustServer, and is it up?
At this moment RustServer is online. About 11 days 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of RustServer show?
The last 48 hours give an average of 46 server fps and a floor of 24. Counted at its highest: 115,699 entities, buildings, deployables and the rest of the world included. 5,873 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer?
No region is published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.43.79.212:28015.
On which Rust version is RustServer running?
On Linux, RustServer runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on RustServer?
0 of 5 slots on RustServer are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RustServer placed?
Within the top 69% of all ranked servers: RustServer at #15,358 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on RustServer?
RustServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 53 days 5 hours ago.
Map and rules
Which settings does RustServer run, and what rules?
No gather rate is stated in the name of RustServer. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer played?
Size 4,500 with seed 1720921873: that is the procedural map RustServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustServer are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RustServer?
In Rust, press F1 and type client.connect 162.43.79.212:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.