DWG RG-S15419Server sheetchecked 1d ago
UNK
Offline 162.43.86.56:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 16:24 UTC31d ago | 4 | – | running | 1 |
| Fri 25 Sep, 16:38 UTC32d ago | 4 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is UNK, and is it online now?
Last seen 34 hours ago; right now UNK is offline. Counted from its reported uptime, the last restart was about 9 days ago. For the last 7 full days the record is 141 of 168 hours up, 84% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.
What does the recorded performance of UNK show?
120 server fps on average over the last 48 hours, and never under 81. Counted at its highest: 95,011 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,592 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is UNK hosted?
No region is published by UNK. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.43.86.56:28015.
On which Rust version is UNK running?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on UNK. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for UNK?
No response from UNK; the server was last seen 34 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is UNK placed?
Player hours over seven days place UNK at #15,419, within the top 69% of ranked servers.
Wipe times
What is recorded on UNK on wipe day?
The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked.
On UNK, when do wipes occur?
The record of UNK's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 31 days 14 hours ago.
Rules and settings
Which settings does UNK run, and what rules?
No gather rate is stated in the name of UNK. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for UNK?
Size 4,000 with seed 1337: that is the procedural map UNK runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
On Rust Graphs, which lists and filters contain UNK?
On Rust Graphs, UNK is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on UNK?
The game's server browser reads these tags from UNK: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is UNK joined?
Connect with client.connect 162.43.86.56:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.