DWG RG-S15373Server sheetchecked 2h ago
Rust Server
Online 162.43.89.190:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Server, and is it online now?
At this moment Rust Server is online. About 10 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
What does the recorded performance of Rust Server show?
The last 48 hours give an average of 156 server fps and a floor of 52. Counted at its highest: 48,334 entities, buildings, deployables and the rest of the world included. 3,277 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server?
No region is published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.89.190:28015.
What Rust version is recorded for Rust Server?
On Linux, Rust Server runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Rust Server?
0 of 50 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Server placed?
Over the last seven days, Rust Server records #15,373 for player hours: the top 69% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 78 days 14 hours ago.
Map and rules
What settings and rules apply on Rust Server?
The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rust Server loaded?
Seed 50000 and size 3,000 define the procedural map Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game must match protocol 2632 to join; cs160556 (Build): 160556 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Rust Server?
Enter client.connect 162.43.89.190:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.