DWG RG-S7466Server sheetchecked 11m ago
Ruka_RustServer
Online 162.43.9.12:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC25d ago | 14 | – | running | 0 |
| Mon 21 Sep, 05:11 UTC37d ago | 2 | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Ruka_RustServer, and is it online now?
At this moment Ruka_RustServer is online. About 4 days 22 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
What does the recorded performance of Ruka_RustServer show?
The last 48 hours give an average of 76 server fps and a floor of 48. Counted at its highest: 156,438 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,022 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Ruka_RustServer?
There is no region published by Ruka_RustServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.9.12:28015.
What Rust version is recorded for Ruka_RustServer?
Rust network protocol 2635 and build 168909 on Linux: that is what Ruka_RustServer runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Ruka_RustServer?
At the last refresh, Ruka_RustServer recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.
What rank has been recorded for Ruka_RustServer?
Within the top 34% of all ranked servers: Ruka_RustServer at #7,466 for player hours, seven days recorded.
Schedules
What is recorded on Ruka_RustServer on wipe day?
At their busiest, its recent wipes drew 8 players on average. 27 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
What wipe schedule has been recorded for Ruka_RustServer?
Too few wipes are on record for Ruka_RustServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 22 hours ago.
Map and rules
Which rules and settings are recorded for Ruka_RustServer?
The name of Ruka_RustServer records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Ruka_RustServer?
Size 5,000 with seed 981907749: that is the procedural map Ruka_RustServer runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Ruka_RustServer?
On Rust Graphs, Ruka_RustServer is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Ruka_RustServer?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Ruka_RustServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Ruka_RustServer joined?
Connect with client.connect 162.43.9.12:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.