DWG RG-S15425Server sheetchecked 10m ago
BullServer
Online 162.43.90.148:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:25 UTC18d ago | 4 | – | running | 0 |
| Fri 9 Oct, 16:06 UTC18d ago | 4 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for BullServer, and is it up?
BullServer is up at this moment. The uptime it reports puts the last restart at about 3 days 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is BullServer stable in the figures recorded?
87 server fps on average over the last 48 hours, and never under 65. Counted at its highest: 102,192 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,081 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is BullServer hosted?
There is no region published by BullServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.90.148:28015 is its address.
On which Rust version is BullServer running?
On Linux, BullServer runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on BullServer?
Current player count on BullServer: 0, of 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for BullServer?
Player hours over seven days place BullServer at #15,425, within the top 69% of ranked servers.
Wipe times
On BullServer, what does the data show for wipe day?
At their busiest, its recent wipes drew 4 players on average. At 22 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for BullServer?
The record of BullServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 3 hours ago the current world was made.
Settings
What settings and rules apply on BullServer?
The name of BullServer records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for BullServer?
BullServer runs a procedural map of size 4,250 with seed 1929959448, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does BullServer appear among the Rust Graphs lists and filters?
On Rust Graphs, BullServer is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on BullServer?
The game's server browser reads these tags from BullServer: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to BullServer?
Enter client.connect 162.43.90.148:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.