DWG RG-S15353Server sheetchecked 15m ago
RUST in TNK TEST Server JP PvE
Online 162.43.91.177:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:32 UTC FW27d ago | 2 | – | running | 0 |
| Sun 27 Sep, 12:04 UTC31d ago | 2 | halved by day 2 | 4.2 days | 0 |
| Wed 23 Sep, 08:35 UTC35d ago | 3 | halved by day 2 | 4.1 days | 1 |
| Wed 23 Sep, 01:46 UTC36d ago | 3 | – | 0.3 days | 0 |
| Fri 18 Sep, 12:12 UTC40d ago | 1 | halved by day 1 | 4.6 days | 0 |
| Thu 17 Sep, 07:58 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RUST in TNK TEST Server JP PvE, and is it online now?
RUST in TNK TEST Server JP PvE is up at this moment. Counted from its reported uptime, the last restart was about 11 days 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 15 September 2026.
What does the recorded performance of RUST in TNK TEST Server JP PvE show?
197 server fps on average over the last 48 hours, and never under 129. Counted at its highest: 48,456 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,205 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RUST in TNK TEST Server JP PvE?
Its name points to Asia, though RUST in TNK TEST Server JP PvE publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.91.177:28015 is its address.
What Rust version is recorded for RUST in TNK TEST Server JP PvE?
On Linux, RUST in TNK TEST Server JP PvE runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on RUST in TNK TEST Server JP PvE?
Current player count on RUST in TNK TEST Server JP PvE: 0, of 20 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RUST in TNK TEST Server JP PvE placed?
Player hours over seven days place RUST in TNK TEST Server JP PvE at #15,353, within the top 69% of ranked servers.
Schedules
What happens on RUST in TNK TEST Server JP PvE on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on RUST in TNK TEST Server JP PvE?
RUST in TNK TEST Server JP PvE wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 9 hours ago the current world was made.
Rules and settings
What settings and rules apply on RUST in TNK TEST Server JP PvE?
The name of RUST in TNK TEST Server JP PvE records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is RUST in TNK TEST Server JP PvE played?
Size 3,000 with seed 146895288: that is the procedural map RUST in TNK TEST Server JP PvE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RUST in TNK TEST Server JP PvE?
The Rust Graphs lists that carry RUST in TNK TEST Server JP PvE are: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RUST in TNK TEST Server JP PvE, what is meant by each tag?
The game's server browser reads these tags from RUST in TNK TEST Server JP PvE: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RUST in TNK TEST Server JP PvE?
In Rust, press F1 and type client.connect 162.43.91.177:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.