DWG RG-S15341Server sheetchecked 13m ago
GameZone and Friends
Online 163.172.118.12:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for GameZone and Friends, and is it up?
At this moment GameZone and Friends is online. Counted from its reported uptime, the last restart was about 7 days ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is GameZone and Friends stable in the figures recorded?
Average server fps over the last 48 hours is 69; the lowest was 37. Counted at its highest: 100,424 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,439 MB. Players feel low fps and a climbing entity count as lag.
In which location is GameZone and Friends hosted?
A region is not published by GameZone and Friends. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 163.172.118.12:28015.
On which Rust version is GameZone and Friends running?
The platform is Linux and the version is Rust network protocol 2632 and build 160450 on GameZone and Friends. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on GameZone and Friends?
0 of 20 slots on GameZone and Friends are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does GameZone and Friends hold?
Over the last seven days, GameZone and Friends records #15,341 for player hours: the top 69% of all ranked servers.
Schedules
Which times and days are wipes plotted at on GameZone and Friends?
Too few wipes are on record for GameZone and Friends to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 83 days 18 hours ago.
Rules and settings
What settings and rules apply on GameZone and Friends?
The name of GameZone and Friends records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has GameZone and Friends loaded?
GameZone and Friends runs a procedural map of size 4,050 with seed 372124167, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does GameZone and Friends appear among the Rust Graphs lists and filters?
On Rust Graphs, GameZone and Friends is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On GameZone and Friends, what is meant by each tag?
Tags published by GameZone and Friends, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Join only if your game is on protocol 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
By whom is GameZone and Friends run?
A gamezone.mt hostname is published by GameZone and Friends; no other server we track uses it.
How to join
By what method do you join GameZone and Friends?
Connect with client.connect 163.172.118.12:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y
Game
gmrust
mp20
ts8
v2632
cs160450
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.