StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S8325Server sheetchecked 11m ago

Nate/tyler

Online 163.245.195.73:26026 checked 11m ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 2
Rank#8,325top 37%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Nate/tyler
Fig. 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:59 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Nate/tyler, and is it up?

Right now, Nate/tyler is recorded as online. The uptime it reports puts the last restart at about 3 days 22 hours ago. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. On 25 October 2026 is when Rust Graphs first saw it.

How does Nate/tyler perform, as measured?

60 server fps on average over the last 48 hours, and never under 51. Counted at its highest: 31,457 entities, buildings, deployables and the rest of the world included. 2,058 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Nate/tyler?

There is no region published by Nate/tyler. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 163.245.195.73:26026.

On which Rust version is Nate/tyler running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Nate/tyler. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Nate/tyler?

0 of 200 slots on Nate/tyler are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.

Against other Rust servers, where is Nate/tyler placed?

Over the last seven days, Nate/tyler records #8,325 for player hours: the top 37% of all ranked servers.

Wipe times

What is recorded on Nate/tyler on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Nate/tyler?

The record of Nate/tyler's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days ago.

Map and rules

Which settings does Nate/tyler run, and what rules?

The name of Nate/tyler records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Nate/tyler loaded?

Size 2,500 with seed 88451: that is the procedural map Nate/tyler runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Nate/tyler?

These Rust Graphs lists include Nate/tyler: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Nate/tyler?

The game's server browser reads these tags from Nate/tyler: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Nate/tyler joined?

Enter client.connect 163.245.195.73:26026 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded