StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 8m ago

RustServer_23236

Online 163.44.110.115:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe447d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_23236
Fig. 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_23236, and is it up?

Right now, RustServer_23236 is recorded as online. Counted from its reported uptime, the last restart was about 12 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is RustServer_23236 stable in the figures recorded?

126 server fps on average over the last 48 hours, and never under 82. Counted at its highest: 53,093 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,094 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustServer_23236?

A region is not published by RustServer_23236. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 163.44.110.115:28015.

On which Rust version is RustServer_23236 running?

Rust network protocol 2594 and build 128111 on Linux: that is what RustServer_23236 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RustServer_23236?

Current player count on RustServer_23236: 0, of 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does RustServer_23236 hold?

Within the top 69% of all ranked servers: RustServer_23236 at #15,323 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on RustServer_23236?

RustServer_23236's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 447 days 3 hours ago.

Settings

Which rules and settings are recorded for RustServer_23236?

No gather rate is stated in the name of RustServer_23236. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_23236 played?

RustServer_23236 runs a procedural map of size 3,000 with seed 2360, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain RustServer_23236?

On Rust Graphs, RustServer_23236 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_23236, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2594 (Protocol): Join only if your game is on protocol 2594; cs128111 (Build): 128111 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustServer_23236 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join RustServer_23236?

In Rust, press F1 and type client.connect 163.44.110.115:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2594
Protocol Join only if your game is on protocol 2594.
cs128111
Build 128111 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded