DWG RG-S10995Server sheetchecked 11m ago
AkiRustServer
Online 163.44.114.163:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:11 UTC26d ago | 2 | – | running | 0 |
| Sat 3 Oct, 10:38 UTC26d ago | 2 | – | 0.3 days | 0 |
| Mon 14 Sep, 17:50 UTC44d ago | 1 | halved by day 1 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is AkiRustServer online, and what uptime has been recorded?
AkiRustServer is up at this moment. Counted from its reported uptime, the last restart was about 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of AkiRustServer show?
201 server fps on average over the last 48 hours, and never under 45. Counted at its highest: 11,735 entities, buildings, deployables and the rest of the world included. 1,618 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is AkiRustServer hosted?
A region is not published by AkiRustServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 163.44.114.163:28015 is its address.
On which Rust version is AkiRustServer running?
On Linux, AkiRustServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for AkiRustServer?
0 of 50 slots on AkiRustServer are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.
What rank has been recorded for AkiRustServer?
Player hours over seven days place AkiRustServer at #10,995, within the top 49% of ranked servers.
Wipe data
On AkiRustServer, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.
On AkiRustServer, when do wipes occur?
AkiRustServer wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 23 hours ago the current world was made.
Settings
Which settings does AkiRustServer run, and what rules?
Gather rate for AkiRustServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is AkiRustServer played?
AkiRustServer runs a procedural map of size 3,584 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: COLONY.
Lists and filters
On Rust Graphs, which lists and filters contain AkiRustServer?
The Rust Graphs lists that carry AkiRustServer are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On AkiRustServer, what is meant by each tag?
Tags published by AkiRustServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is AkiRustServer joined?
Enter client.connect 163.44.114.163:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.