StatusLive Servers online11,856 Players101,030 Populated3,903 Wiped · 3 h542 Interval5 min Date29 OCT 2026

DWG RG-S4519Server sheetchecked 7m ago

[JP]Null-Server A |PvE| 10/2

Online EA 163.44.120.31:28015 checked 7m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,519top 20% · #335 in EA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on [JP]Null-Server A |PvE| 10/2
Fig. 2

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [JP]Null-Server A |PvE| 10/2 online, and what uptime has been recorded?

Right now, [JP]Null-Server A |PvE| 10/2 is recorded as online. Counted from its reported uptime, the last restart was about 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [JP]Null-Server A |PvE| 10/2 stable in the figures recorded?

Average server fps over the last 48 hours is 46; the lowest was 2. Counted at its highest: 164,692 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,947 MB. Players feel low fps and a climbing entity count as lag.

In which location is [JP]Null-Server A |PvE| 10/2 hosted?

In Asia [JP]Null-Server A |PvE| 10/2 lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 163.44.120.31:28015 is its address.

What Rust version is recorded for [JP]Null-Server A |PvE| 10/2?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [JP]Null-Server A |PvE| 10/2. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for [JP]Null-Server A |PvE| 10/2?

At the last refresh, [JP]Null-Server A |PvE| 10/2 recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 08:00 UTC, averaging 2 players.

In the rankings, which position does [JP]Null-Server A |PvE| 10/2 hold?

Across seven days, player hours give [JP]Null-Server A |PvE| 10/2 #4,519 globally and #335 in Asia, a top 20% position among ranked servers.

Wipe data

On [JP]Null-Server A |PvE| 10/2, what does the data show for wipe day?

At their busiest, its recent wipes drew 12 players on average. At 24 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [JP]Null-Server A |PvE| 10/2?

The force wipe is the only wipe at [JP]Null-Server A |PvE| 10/2, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 1 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on [JP]Null-Server A |PvE| 10/2?

Gather rate for [JP]Null-Server A |PvE| 10/2: not stated in the name. 50 players is the published group limit. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [JP]Null-Server A |PvE| 10/2?

[JP]Null-Server A |PvE| 10/2 runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

Where does [JP]Null-Server A |PvE| 10/2 appear among the Rust Graphs lists and filters?

On Rust Graphs, [JP]Null-Server A |PvE| 10/2 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [JP]Null-Server A |PvE| 10/2?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia are the tags [JP]Null-Server A |PvE| 10/2 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to [JP]Null-Server A |PvE| 10/2?

Enter client.connect 163.44.120.31:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/null-server is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts50
Group limit Team size is capped at 50.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded