DWG RG-S15349Server sheetchecked 10m ago
RustServer_1070
Online 163.44.98.23:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_1070 online, and what uptime has been recorded?
RustServer_1070 is up at this moment. Counted from its reported uptime, the last restart was about 5 days 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RustServer_1070 show?
44 server fps on average over the last 48 hours, and never under 6. Counted at its highest: 170,272 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,114 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_1070?
No region is published by RustServer_1070. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 163.44.98.23:28015.
On which Rust version is RustServer_1070 running?
On Linux, RustServer_1070 runs Rust network protocol 2590 and build 123128. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for RustServer_1070?
Current player count on RustServer_1070: 0, of 10 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RustServer_1070 placed?
Player hours over seven days place RustServer_1070 at #15,349, within the top 69% of ranked servers.
Schedules
On RustServer_1070, when do wipes occur?
RustServer_1070's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 502 days 11 hours ago.
Settings
Which settings does RustServer_1070 run, and what rules?
No gather rate is stated in the name of RustServer_1070. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer_1070 played?
Size 3,700 with seed 1303641554: that is the procedural map RustServer_1070 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain RustServer_1070?
The Rust Graphs lists that carry RustServer_1070 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
On RustServer_1070, what is meant by each tag?
The game's server browser reads these tags from RustServer_1070: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; v2590 (Protocol): Join only if your game is on protocol 2590; cs123128 (Build): Build: 123128; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to RustServer_1070?
Connect with client.connect 163.44.98.23:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z
Game
gmrust
mp10
v2590
cs123128
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.