StatusLive Servers online11,645 Players42,938 Populated3,029 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S5788Server sheetchecked 8m ago

JP_Solo/Duo

Online 163.44.98.246:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak 1
Rank#5,788top 26%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on JP_Solo/Duo
Fig. 2

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is JP_Solo/Duo online, and what uptime has been recorded?

At this moment JP_Solo/Duo is online. About 6 days 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What does the recorded performance of JP_Solo/Duo show?

The last 48 hours give an average of 40 server fps and a floor of 23. Counted at its highest: 116,363 entities, buildings, deployables and the rest of the world included. 4,693 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for JP_Solo/Duo?

A region is not published by JP_Solo/Duo. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 163.44.98.246:28015.

On which Rust version is JP_Solo/Duo running?

Rust network protocol 2635 and build 168909 on Linux: that is what JP_Solo/Duo runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for JP_Solo/Duo?

0 of 15 slots on JP_Solo/Duo are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is JP_Solo/Duo placed?

Within the top 26% of all ranked servers: JP_Solo/Duo at #5,788 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on JP_Solo/Duo?

Too few wipes are on record for JP_Solo/Duo to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 6 hours ago.

Rules and settings

Which settings does JP_Solo/Duo run, and what rules?

Gather rate for JP_Solo/Duo: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for JP_Solo/Duo?

Seed 85804905 and size 4,500 define the procedural map JP_Solo/Duo generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does JP_Solo/Duo appear among the Rust Graphs lists and filters?

On Rust Graphs, JP_Solo/Duo is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on JP_Solo/Duo?

Tags published by JP_Solo/Duo, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is JP_Solo/Duo joined?

In Rust, press F1 and type client.connect 163.44.98.246:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded