StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

RustServer_23969

Online 163.44.99.196:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe223d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_23969
Fig. 2

Server performance

025507510002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustServer_23969 online, and what uptime has been recorded?

At this moment RustServer_23969 is online. The uptime it reports puts the last restart at about 6 days 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustServer_23969 show?

62 server fps on average over the last 48 hours, and never under 37. Counted at its highest: 92,131 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,463 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustServer_23969 hosted?

A region code of us3 is published, but no region, by RustServer_23969. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 163.44.99.196:28015.

On which Rust version is RustServer_23969 running?

Rust network protocol 2622 and build 145743 on Linux: that is what RustServer_23969 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RustServer_23969?

At the last refresh, RustServer_23969 recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RustServer_23969 placed?

Player hours over seven days place RustServer_23969 at #15,349, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for RustServer_23969?

Too few wipes are on record for RustServer_23969 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 223 days 12 hours ago.

Rules and settings

What settings and rules apply on RustServer_23969?

The name of RustServer_23969 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustServer_23969 loaded?

RustServer_23969 runs a procedural map of size 4,000 with seed 12757, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RustServer_23969 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustServer_23969: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_23969, what is meant by each tag?

Tags published by RustServer_23969, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2622 (Protocol): Join only if your game is on protocol 2622; cs145743 (Build): Build: 145743; ptrak (Networking): The network layer is RakNet, the game's standard; $rus3 (Region code): The region code recorded is us3; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to RustServer_23969?

In Rust, press F1 and type client.connect 163.44.99.196:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2622,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2622
Protocol Join only if your game is on protocol 2622.
cs145743
Build Build: 145743.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus3
Region code The region code recorded is us3.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded