StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 12m ago

RUST Server

Online 164.152.122.90:28015 checked 12m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe103d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Server
Fig. 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RUST Server online, and what uptime has been recorded?

Right now, RUST Server is recorded as online. The uptime it reports puts the last restart at about 5 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is RUST Server stable in the figures recorded?

Average server fps over the last 48 hours is 90; the lowest was 63. Counted at its highest: 70,404 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,131 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RUST Server hosted?

A region is not published by RUST Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 164.152.122.90:28015.

What Rust version is recorded for RUST Server?

Rust network protocol 2631 and build 158240 on Windows: that is what RUST Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for RUST Server?

Current player count on RUST Server: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RUST Server hold?

Over the last seven days, RUST Server records #15,341 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for RUST Server?

The record of RUST Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 103 days 14 hours ago the current world was made.

Settings

Which settings does RUST Server run, and what rules?

No gather rate is stated in the name of RUST Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RUST Server loaded?

Seed 648252 and size 3,500 define the procedural map RUST Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RUST Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUST Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RUST Server?

Tags published by RUST Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RUST Server joined?

Enter client.connect 164.152.122.90:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol Your game must match protocol 2631 to join.
cs158240
Build Build: 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded