DWG RG-S15335Server sheetchecked 12m ago
Revline
Online 164.152.123.226:28045 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:41 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Revline online, and what uptime has been recorded?
Revline is up at this moment. About 4 days 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
Is Revline stable in the figures recorded?
108 server fps on average over the last 48 hours, and never under 92. Counted at its highest: 69,820 entities, buildings, deployables and the rest of the world included. 2,611 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Revline?
There is no region published by Revline. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 164.152.123.226:28045.
On which Rust version is Revline running?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Revline. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Revline?
0 of 30 slots on Revline are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for Revline?
Within the top 69% of all ranked servers: Revline at #15,335 for player hours, seven days recorded.
Schedules
What happens on Revline on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Revline?
Revline's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 15 hours ago.
Map and rules
Which settings does Revline run, and what rules?
No gather rate is stated in the name of Revline. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Revline?
A procedural map, made by the game, is what Revline runs, sized 3,500.
Filters
On Rust Graphs, which lists and filters contain Revline?
These Rust Graphs lists include Revline: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.
On Revline, what is meant by each tag?
Tags published by Revline, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp30 (Max players): 30 player slots; ts0 (Group limit): Team play is off; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Revline?
Enter client.connect 164.152.123.226:28045 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z
Game
gmhardcore
mp30
ts0
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.