StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S1597Server sheetchecked 11m ago

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 11m ago

biweekly wipes moddedcarbonpvehardcore
Connect
Players now 1/ 25 4% full
7-day average4peak 14
Rank#1,597top 7%
Last wipe5d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Primal Earth PvE | Hardcore Progression | Rock to AK
Fig. 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap13.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 8d 12hSat 7 Nov, 09:08 UTC
  3. 22d 12hSat 21 Nov, 09:08 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 36d 12hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Primal Earth PvE | Hardcore Progression | Rock to AK, and is it up?

Primal Earth PvE | Hardcore Progression | Rock to AK is up at this moment. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Primal Earth PvE | Hardcore Progression | Rock to AK show?

The last 48 hours give an average of 54 server fps and a floor of 47. Counted at its highest: 87,277 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,444 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Primal Earth PvE | Hardcore Progression | Rock to AK hosted?

There is no region published by Primal Earth PvE | Hardcore Progression | Rock to AK, and its region code is uk1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.69.160.15:28103 is its address.

On which Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK running?

Rust network protocol 2635 and build 168909 on Linux: that is what Primal Earth PvE | Hardcore Progression | Rock to AK runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Primal Earth PvE | Hardcore Progression | Rock to AK?

1 of 25 slots on Primal Earth PvE | Hardcore Progression | Rock to AK are taken at the latest refresh. The seven-day mean is 4 players; the peak over the same period is 14. The 48-hour peak falls at 17:00 UTC, averaging 7 players.

Against other Rust servers, where is Primal Earth PvE | Hardcore Progression | Rock to AK placed?

Within the top 7% of all ranked servers: Primal Earth PvE | Hardcore Progression | Rock to AK at #1,597 for player hours, seven days recorded.

Wipe data

On Primal Earth PvE | Hardcore Progression | Rock to AK, what does the data show for wipe day?

At their busiest, its recent wipes drew 10 players on average. At 31 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 7.

On Primal Earth PvE | Hardcore Progression | Rock to AK, when do wipes occur?

Its tag is followed for the prediction: too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 5 days 11 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does Primal Earth PvE | Hardcore Progression | Rock to AK run, and what rules?

The name of Primal Earth PvE | Hardcore Progression | Rock to AK records no gather rate. Eight players per group: the default for the game. It runs the hardcore game mode, The hardest mode Facepunch makes. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Primal Earth PvE | Hardcore Progression | Rock to AK played?

Seed 538134383 and size 3,500 define the procedural map Primal Earth PvE | Hardcore Progression | Rock to AK generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Primal Earth PvE | Hardcore Progression | Rock to AK?

These Rust Graphs lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meaning is attached to each tag on Primal Earth PvE | Hardcore Progression | Rock to AK?

The game's server browser reads these tags from Primal Earth PvE | Hardcore Progression | Rock to AK: gmrust (Game mode): Survival in standard Rust style; mp25 (Max players): 25 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The region code recorded is uk1; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher with fewer helpers; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Primal Earth PvE | Hardcore Progression | Rock to AK joined?

In Rust, press F1 and type client.connect 194.69.160.15:28103 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp25
Max players 25 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code The region code recorded is uk1.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harsher with fewer helpers.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded