StatusLive Servers online11,692 Players37,024 Populated2,928 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S2370Server sheetchecked 14m ago

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

Online 195.18.27.46:35100 checked 14m ago

biweekly wipes moddedoxidepvehardcore
Connect
Players now 0/ 200 0% full
7-day average2peak 8
Rank#2,370top 11%
Last wipe12d agobiweekly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
Fig. 2

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hFri 13 Nov, 12:43 UTC
  3. 35d 16hThu 3 Dec, 19:00 UTCFW
  4. 43d 9hFri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC12d ago 8 – running 1
Thu 1 Oct, 17:55 UTC FW27d ago 9 held half 14.8 days 2
Fri 18 Sep, 12:50 UTC40d ago 11 halved by day 5 13.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], and is it up?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is up at this moment. About 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] stable in the figures recorded?

Average server fps over the last 48 hours is 30; the lowest was 18. Counted at its highest: 95,084 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,503 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] hosted?

No region is published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 195.18.27.46:35100.

What Rust version is recorded for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

On Windows, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

At the last refresh, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] recorded 0 players across 200 slots. The seven-day mean is 2 players; the peak over the same period is 8. The 48-hour peak falls at 15:00 UTC, averaging 4 players.

What rank has been recorded for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Within the top 11% of all ranked servers: RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] at #2,370 for player hours, seven days recorded.

Wipe data

What happens on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] on the day of a wipe?

At their busiest, its recent wipes drew 9 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.

What wipe schedule has been recorded for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The wipe rhythm at RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is every 4 weeks on Friday at 12:43 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 12 days 14 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

What settings and rules apply on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The name of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] records no gather rate. The group limit is 50 players. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] played?

Size 4,500 with seed 79868920: that is the procedural map RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Вайп был 12 д наза.

Tags

Where does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]: Modded Rust servers, PvE Rust servers, plotted and Rust tutorial servers. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Tags published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts50 (Group limit): Teams hold no more than 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

The same operator most likely runs RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and 4 other servers we track, since all publish a rustaria.ru hostname.

How to join

What is the way to connect to RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Enter client.connect 195.18.27.46:35100 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rustaria.tech/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^h,^t,^p,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Slots: 200.
ts50
Group limit Teams hold no more than 50.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded