StatusLive Servers online11,835 Players97,516 Populated3,868 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S2304Server sheetchecked 9m ago

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

Online EU 37.230.137.162:20530 checked 9m ago

1x biweekly wipes vanillamoddedoxidepve
Connect
Players now 8/ 50 16% full
7-day average2peak 13
Rank#2,304top 10% · #886 in EU
Last wipe2h agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0510152021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
Fig. 2

Server performance

Server fpsWipe
05010015020021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 18:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 20d 21hThu 19 Nov, 18:16 UTC
  3. 34d 22hThu 3 Dec, 19:00 UTCFW
  4. 41d 21hThu 10 Dec, 18:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:16 UTC2h ago – – running 3
Thu 15 Oct, 18:09 UTC14d ago 17 – – 5
Thu 1 Oct, 18:15 UTC FW28d ago 13 halved by day 11 14 days 5
Thu 17 Sep, 18:15 UTC42d ago 17 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS online, and what uptime has been recorded?

Right now, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is recorded as online. The uptime it reports puts the last restart at about 55 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS stable in the figures recorded?

71 server fps on average over the last 48 hours, and never under 25. Counted at its highest: 107,055 entities, buildings, deployables and the rest of the world included. 4,188 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hosted?

The EU tag is how #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.230.137.162:20530.

On which Rust version is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS running?

Rust network protocol 2635 and build 168909 on Linux: that is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Current player count on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: 8, of 50 slots. Averaged across seven days, the player count is 2, with a peak of 13. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 11 players.

What rank has been recorded for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Across seven days, player hours give #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS #2,304 globally and #886 in Europe, a top 10% position among ranked servers.

Wipe data

What is recorded on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS on wipe day?

An average of 16 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 7.

What wipe schedule has been recorded for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Wipes at #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS take place every 3 weeks on Thursday at 18:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

Which rules and settings are recorded for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

1x gather is stated in the name of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS loaded?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs a procedural map of size 3,750 with seed 158279431, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

On Rust Graphs, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Which meaning is attached to each tag on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The same operator most likely runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track, since all publish a rustmax.ru hostname.

How to join

What is the way to connect to #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Enter client.connect 37.230.137.162:20530 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustmax.gamestores.app is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded