DWG RG-S0571Server sheetchecked 8m ago
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
Online EU 81.19.214.35:28026 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 18:08 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:08 UTC13d ago | 93 | – | running | 44 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 101+13 queue | halved by day 10 | 14 days | 40 |
| Thu 17 Sep, 18:10 UTC41d ago | 94 | halved by day 12 | 14 days | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid online, and what uptime has been recorded?
Right now, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is recorded as online. About 10 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid stable in the figures recorded?
52 server fps on average over the last 48 hours, and never under 34. Counted at its highest: 203,706 entities, buildings, deployables and the rest of the world included. 5,847 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
The EU tag is how [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 81.19.214.35:28026.
What Rust version is recorded for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
18 of 100 slots on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid are taken at the latest refresh. The seven-day mean is 27 players; the peak over the same period is 68. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 41 players.
What rank has been recorded for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid also measures #271 in Europe on the same seven-day player-hour count, at #571 globally and in the top 3% of ranked servers.
Wipe data
What happens on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid on the day of a wipe?
An average of 96 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 11.
What wipe schedule has been recorded for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
The wipe rhythm at [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is every 4 weeks on Thursday at 18:08 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 5 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Map and rules
Which rules and settings are recorded for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
No gather rate is stated in the name of [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. The group limit is 10 players. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Monsters Land.
Lists and filters
On Rust Graphs, which lists and filters contain [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
The Rust Graphs lists that carry [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid are: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
On [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
Enter client.connect 81.19.214.35:28026 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. http://www.rustywasteland.eu is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp100
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
