DWG RG-S0507Server sheetchecked 11m ago
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
Online EU · fra 5.135.90.65:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 16d 0hThu 12 Nov, 17:08 UTC
- 37d 2hThu 3 Dec, 19:00 UTCFW
- 44d 0hThu 10 Dec, 17:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:08 UTC11d ago | 110+1 queue | – | running | 13 |
| Thu 1 Oct, 17:36 UTC FW25d ago | 112+19 queue | halved by day 12 | 14 days | 18 |
| Thu 17 Sep, 17:09 UTC39d ago | 62 | held half | 14 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME online, and what uptime has been recorded?
Right now, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is recorded as online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME perform, as measured?
27 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 328,938 entities, buildings, deployables and the rest of the world included. 7,078 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
In Europe, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME appears with the EU tag; the region code given is fra. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.135.90.65:28015.
On which Rust version is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
At the last refresh, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME recorded 30 players across 50 slots. The seven-day mean is 29 players; the peak over the same period is 66. The 48-hour peak falls at 18:00 UTC, averaging 52 players.
Against other Rust servers, where is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME placed?
The same seven-day player-hour count places [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME at #251 within Europe, #507 across all ranked servers and in the top 2% of them.
Wipe times
What happens on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME on the day of a wipe?
The recent wipes averaged a busiest count of 95 players. 2 hours after the latest wipe the crowd peaked, with 1 further players waiting in the queue. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 12.
Which times and days are wipes plotted at on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
The wipe rhythm at [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is every 4 weeks on Thursday at 17:08 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 11 days 23 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
Which settings does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME run, and what rules?
The name of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME loaded?
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: dsc.gg/tiesoland.
Filters
On Rust Graphs, which lists and filters contain [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
These Rust Graphs lists include [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Which meaning is attached to each tag on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rfra (Region code): The region code recorded is fra; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME joined?
In Rust, press F1 and type client.connect 5.135.90.65:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/PtHBASpHZ2 is its website.
Server tags
Published as mp50,ptrak,$rfra,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$rfra
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
