StatusLive Servers online11,849 Players94,880 Populated4,038 Wiped · 3 h160 Interval5 min Date27 OCT 2026

DWG RG-S0539Server sheetchecked 9m ago

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events

Online 185.207.214.176:35015 checked 9m ago

biweekly wipes moddedoxidepve
Connect
Players now 33/ 100 33% full
7-day average27peak 55
Rank#539top 2%
Last wipe12d agobiweekly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak79players, last three wipes
crowd held50%else halves by day 13

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 15d 20hThu 12 Nov, 13:47 UTC
  3. 37d 2hThu 3 Dec, 19:00 UTCFW
  4. 43d 20hThu 10 Dec, 13:47 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 73, 3 hours in, with 21 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:47 UTC12d ago 73+21 queue – running 19
Thu 1 Oct, 17:49 UTC FW25d ago 88+7 queue held half 13.8 days 13
Thu 17 Sep, 13:44 UTC40d ago 76+9 queue halved by day 13 14.2 days 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, and is it online now?

At this moment PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is online. Counted from its reported uptime, the last restart was about 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events perform, as measured?

119 server fps on average over the last 48 hours, and never under 54. Counted at its highest: 595,540 entities, buildings, deployables and the rest of the world included. 9,208 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Its name points to Europe, though PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.207.214.176:35015.

On which Rust version is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events running?

Rust network protocol 2635 and build 168909 on Windows: that is what PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

33 of 100 slots on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events are taken at the latest refresh. Averaged across seven days, the player count is 27, with a peak of 55. The 48-hour peak falls at 13:00 UTC, averaging 44 players.

In the rankings, which position does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events hold?

Over the last seven days, PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events records #539 for player hours: the top 2% of all ranked servers.

Schedules

What is recorded on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events on wipe day?

At their busiest, its recent wipes drew 79 players on average. 3 hours after the latest wipe the crowd peaked, with 21 further players waiting in the queue. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 13.

Which times and days are wipes plotted at on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

every 4 weeks on Thursday at 13:47 UTC is how PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 12 days 3 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events run, and what rules?

No gather rate is stated in the name of PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events played?

Size 4,500 with seed 46464646: that is the procedural map PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

The Rust Graphs lists that carry PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events are: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

On PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, what is meant by each tag?

Tags published by PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Connect with client.connect 185.207.214.176:35015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rust-z.gamestores.app/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded