StatusLive Servers online11,909 Players102,314 Populated3,972 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S1095Server sheetchecked 13m ago

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]

Online 195.18.27.46:35300 checked 13m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 7/ 200 4% full
7-day average8peak 23
Rank#1,095top 5%
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]
Fig. 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak30players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hFri 13 Nov, 12:43 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hFri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC13d ago 27+2 queue – running 2
Thu 1 Oct, 17:52 UTC FW27d ago 26+1 queue halved by day 10 14.8 days 4
Fri 18 Sep, 12:44 UTC41d ago 36+8 queue halved by day 5 13.2 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], and is it online now?

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is up at this moment. The uptime it reports puts the last restart at about 6 days 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] perform, as measured?

30 server fps on average over the last 48 hours, and never under 29. Counted at its highest: 152,811 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 11,266 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] hosted?

Its name points to Europe, though RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 195.18.27.46:35300 is its address.

On which Rust version is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] running?

On Windows, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Current player count on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: 7, of 200 slots. Averaged across seven days, the player count is 8, with a peak of 23. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 14 players.

Against other Rust servers, where is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] placed?

Over the last seven days, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] records #1,095 for player hours: the top 5% of all ranked servers.

Schedules

What is recorded on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] on wipe day?

The recent wipes averaged a busiest count of 30 players. 5 hours after the latest wipe the crowd peaked, with 2 further players waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 7.5.

What wipe schedule has been recorded for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Wipes at RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] take place every 4 weeks on Friday at 12:43 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 13 days 5 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which rules and settings are recorded for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

No gather rate is stated in the name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] played?

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] runs a procedural map of size 4,200 with seed 2139052745, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Вайп был 13 д наза.

Filters

On Rust Graphs, which lists and filters contain RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

On Rust Graphs, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust tutorial servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Tags published by RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?

A rustaria.ru hostname is published by RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], as it is by 4 other servers we track; the same operator most likely runs them.

Connect

What is the way to connect to RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Enter client.connect 195.18.27.46:35300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustaria.tech/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^t,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players The slot count is 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded