StatusLive Servers online11,690 Players63,224 Populated3,459 Wiped · 3 h119 Interval5 min Date28 OCT 2026

DWG RG-S12001Server sheetchecked 6d ago

Zombie MVP Test

Offline 165.231.193.26:28015 checked 6d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#12,001top 54%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Zombie MVP Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Zombie MVP Test, and is it online now?

Zombie MVP Test is offline at this moment; 6 days 12 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. First seen by Rust Graphs on 21 October 2026.

In which location is Zombie MVP Test hosted?

A region is not published by Zombie MVP Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 165.231.193.26:28015 is its address.

What Rust version is recorded for Zombie MVP Test?

Rust network protocol 2634 and build 167781 on Windows: that is what Zombie MVP Test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Zombie MVP Test?

No response from Zombie MVP Test; the server was last seen 6 days 12 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for Zombie MVP Test?

Within the top 54% of all ranked servers: Zombie MVP Test at #12,001 for player hours, seven days recorded.

Schedules

On Zombie MVP Test, when do wipes occur?

The record of Zombie MVP Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 18 hours ago.

Map and rules

Which settings does Zombie MVP Test run, and what rules?

Gather rate for Zombie MVP Test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Zombie MVP Test loaded?

Zombie MVP Test runs a procedural map, which the game generates.

Filters

Where does Zombie MVP Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Zombie MVP Test are: Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Zombie MVP Test, what is meant by each tag?

Tags published by Zombie MVP Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Zombie MVP Test?

In Rust, press F1 and type client.connect 165.231.193.26:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded