DWG RG-S13093Server sheetchecked 8m ago
Hat's Server 2
Online 166.1.120.60:28018 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:29 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Hat's Server 2 online, and what uptime has been recorded?
At this moment Hat's Server 2 is online. About 33 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 20 October 2026 is when Rust Graphs first saw it.
How does Hat's Server 2 perform, as measured?
40 server fps on average over the last 48 hours, and never under 38. Counted at its highest: 122,996 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,215 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Hat's Server 2 hosted?
A region is not published by Hat's Server 2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 166.1.120.60:28018 is its address.
What Rust version is recorded for Hat's Server 2?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Hat's Server 2. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Hat's Server 2?
At the last refresh, Hat's Server 2 recorded 0 players. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 0 players.
In the rankings, which position does Hat's Server 2 hold?
Over the last seven days, Hat's Server 2 records #13,093 for player hours: the top 59% of all ranked servers.
Wipe times
On Hat's Server 2, when do wipes occur?
Too few wipes are on record for Hat's Server 2 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 35 hours ago.
Rules and settings
Which rules and settings are recorded for Hat's Server 2?
Gather rate for Hat's Server 2: not stated in the name. 50 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for Hat's Server 2?
Size 4,000 with seed 1337: that is the procedural map Hat's Server 2 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
Where does Hat's Server 2 appear among the Rust Graphs lists and filters?
On Rust Graphs, Hat's Server 2 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
On Hat's Server 2, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Hat's Server 2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Hat's Server 2?
Enter client.connect 166.1.120.60:28018 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y
Game
gmrust
mp0
ts50
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.