StatusLive Servers online11,890 Players93,731 Populated4,066 Wiped · 3 h173 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 6m ago

Hat's Server 3

Online 166.1.120.60:28021 checked 6m ago

moddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,383top 70%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
0123412:0018:0000:0006:0012:0018:00Wiped Mon 26 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Hat's Server 3
Fig. 2

Server performance

Server fpsWipe
01020304012:0018:0000:0006:0012:0018:00Wiped Mon 26 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Hat's Server 3, and is it up?

At this moment Hat's Server 3 is online. Counted from its reported uptime, the last restart was about 30 hours ago. The first sighting of it by Rust Graphs was on 26 October 2026.

What does the recorded performance of Hat's Server 3 show?

40 server fps on average over the last 48 hours, and never under 40. Counted at its highest: 96,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,949 MB. Players feel low fps and a climbing entity count as lag.

In which location is Hat's Server 3 hosted?

There is no region published by Hat's Server 3. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 166.1.120.60:28021.

On which Rust version is Hat's Server 3 running?

On Linux, Hat's Server 3 runs Rust network protocol 2635 and build 169149. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Hat's Server 3?

Current player count on Hat's Server 3: 0. The seven-day mean on this server is 0 players.

What rank has been recorded for Hat's Server 3?

Player hours over seven days place Hat's Server 3 at #15,383, within the top 70% of ranked servers.

Schedules

On Hat's Server 3, when do wipes occur?

The record of Hat's Server 3's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 31 hours ago.

Map and rules

What settings and rules apply on Hat's Server 3?

Gather rate for Hat's Server 3: not stated in the name. 50 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Hat's Server 3 played?

Hat's Server 3 runs a procedural map of size 4,750 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Hat's Server 3?

On Rust Graphs, Hat's Server 3 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Hat's Server 3?

The game's server browser reads these tags from Hat's Server 3: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts50 (Group limit): The team limit is 50; v2635 (Protocol): To join, your game must be on protocol 2635; cs169149 (Build): Build: 169149; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Hat's Server 3?

Connect with client.connect 166.1.120.60:28021: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169149,ts50,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts50
Group limit The team limit is 50.
v2635
Protocol To join, your game must be on protocol 2635.
cs169149
Build Build: 169149.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded