DWG RG-S15419Server sheetchecked 6m ago
Hat's Server 4
Online 166.1.120.60:28024 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Hat's Server 4 online, and what uptime has been recorded?
Right now, Hat's Server 4 is recorded as online. Counted from its reported uptime, the last restart was about 5 days 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 20 October 2026 is when Rust Graphs first saw it.
Is Hat's Server 4 stable in the figures recorded?
The last 48 hours give an average of 40 server fps and a floor of 39. Counted at its highest: 135,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,907 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Hat's Server 4 hosted?
There is no region published by Hat's Server 4. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 166.1.120.60:28024.
On which Rust version is Hat's Server 4 running?
On Linux, Hat's Server 4 runs Rust network protocol 2635 and build 168837. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Hat's Server 4?
0 players are connected to Hat's Server 4 at the time of the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does Hat's Server 4 hold?
Within the top 69% of all ranked servers: Hat's Server 4 at #15,419 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for Hat's Server 4?
Hat's Server 4's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 15 hours ago.
Map and rules
What settings and rules apply on Hat's Server 4?
No gather rate is stated in the name of Hat's Server 4. 50 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for Hat's Server 4?
Hat's Server 4 runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
Where does Hat's Server 4 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Hat's Server 4 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Hat's Server 4, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): To join, your game must be on protocol 2635; cs168837 (Build): Build: 168837; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Hat's Server 4 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Hat's Server 4 joined?
Connect with client.connect 166.1.120.60:28024: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y
Game
gmrust
mp0
ts50
v2635
cs168837
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.