StatusLive Servers online11,665 Players33,246 Populated2,811 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S15828Server sheetchecked 19d ago

Corrosion Remaster PVE

Offline 167.114.101.134:28017 checked 19d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,828top 72%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Corrosion Remaster PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:15 UTC25d ago 0 – running 0
Wed 30 Sep, 13:21 UTC28d ago 1 halved by day 2 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Corrosion Remaster PVE, and is it online now?

Last seen 19 days 14 hours ago; right now Corrosion Remaster PVE is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

What location is recorded for Corrosion Remaster PVE?

No region is published by Corrosion Remaster PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 167.114.101.134:28017.

On which Rust version is Corrosion Remaster PVE running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Corrosion Remaster PVE. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Corrosion Remaster PVE?

The latest refresh records Corrosion Remaster PVE as offline, last seen 19 days 14 hours ago.

Against other Rust servers, where is Corrosion Remaster PVE placed?

Player hours over seven days place Corrosion Remaster PVE at #15,828, within the top 72% of ranked servers.

Schedules

What is recorded on Corrosion Remaster PVE on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On Corrosion Remaster PVE, when do wipes occur?

Too few wipes are on record for Corrosion Remaster PVE to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 14 hours ago.

Settings

What settings and rules apply on Corrosion Remaster PVE?

Gather rate for Corrosion Remaster PVE: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Corrosion Remaster PVE played?

Corrosion Remaster PVE runs a procedural map of size 4,500 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Corrosion Remaster PVE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Corrosion Remaster PVE are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Corrosion Remaster PVE?

The game's server browser reads these tags from Corrosion Remaster PVE: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Corrosion Remaster PVE joined?

Enter client.connect 167.114.101.134:28017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded