StatusLive Servers online11,707 Players53,453 Populated3,353 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15409Server sheetchecked 19h ago

_sweep_rust_c

Offline 167.114.157.40:33112 checked 19h ago

monthly wipes vanillapve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe19h agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0004:0004:00

Hourly average and peak, UTC.

Fig. 1Players on _sweep_rust_c
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:22 UTC19h ago – – running 0
Sat 24 Oct, 00:34 UTC3d ago 0 – – 0
Sun 18 Oct, 00:49 UTC9d ago 0 – 6 days 0
Tue 13 Oct, 13:00 UTC14d ago 0 – 4.5 days 0
Mon 5 Oct, 00:10 UTC23d ago 0 – 8.5 days 0
Sat 3 Oct, 02:38 UTC24d ago 0 – 1.9 days 0
Fri 2 Oct, 02:35 UTC25d ago 0 – 1 days 0
Thu 1 Oct, 02:42 UTC26d ago 0 – 1 days 0
Sun 27 Sep, 02:39 UTC30d ago 0 – 4 days 0
Fri 25 Sep, 20:57 UTC32d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for _sweep_rust_c, and is it up?

_sweep_rust_c is offline at this moment; 19 hours ago is when it was last seen. For the last 7 full days the record is 13 of 168 hours up, 8% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

In which location is _sweep_rust_c hosted?

A region is not published by _sweep_rust_c. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 167.114.157.40:33112.

What Rust version is recorded for _sweep_rust_c?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on _sweep_rust_c. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on _sweep_rust_c?

_sweep_rust_c is not responding at the latest refresh; the last record of it online is 19 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does _sweep_rust_c hold?

Player hours over seven days place _sweep_rust_c at #15,409, within the top 69% of ranked servers.

Schedules

On _sweep_rust_c, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On _sweep_rust_c, when do wipes occur?

The force wipe is the only wipe at _sweep_rust_c, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 19 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on _sweep_rust_c?

Gather rate for _sweep_rust_c: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has _sweep_rust_c loaded?

A procedural map, generated by the game, is what _sweep_rust_c runs.

Tags

On Rust Graphs, which lists and filters contain _sweep_rust_c?

These Rust Graphs lists include _sweep_rust_c: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On _sweep_rust_c, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other are the tags _sweep_rust_c publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to _sweep_rust_c?

Enter client.connect 167.114.157.40:33112 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded