StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 5d ago

_mod_retest_rust_oxide_ae3bdad7

Offline 167.114.157.40:41066 checked 5d ago

monthly wipes vanilla
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe5d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on _mod_retest_rust_oxide_ae3bdad7
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is _mod_retest_rust_oxide_ae3bdad7 online, and what uptime has been recorded?

_mod_retest_rust_oxide_ae3bdad7 is offline at this moment; 5 days 21 hours ago is when it was last seen. 0 of 120 hours up over the last 5 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.

What location is recorded for _mod_retest_rust_oxide_ae3bdad7?

No region is published by _mod_retest_rust_oxide_ae3bdad7. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 167.114.157.40:41066 is its address.

On which Rust version is _mod_retest_rust_oxide_ae3bdad7 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on _mod_retest_rust_oxide_ae3bdad7. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for _mod_retest_rust_oxide_ae3bdad7?

The latest refresh records _mod_retest_rust_oxide_ae3bdad7 as offline, last seen 5 days 21 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does _mod_retest_rust_oxide_ae3bdad7 hold?

Over the last seven days, _mod_retest_rust_oxide_ae3bdad7 records #15,348 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on _mod_retest_rust_oxide_ae3bdad7?

The estimate of _mod_retest_rust_oxide_ae3bdad7's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 21 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on _mod_retest_rust_oxide_ae3bdad7?

Gather rate for _mod_retest_rust_oxide_ae3bdad7: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is _mod_retest_rust_oxide_ae3bdad7 played?

A procedural map, generated by the game, is what _mod_retest_rust_oxide_ae3bdad7 runs.

Lists and filters

Where does _mod_retest_rust_oxide_ae3bdad7 appear among the Rust Graphs lists and filters?

On Rust Graphs, _mod_retest_rust_oxide_ae3bdad7 is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On _mod_retest_rust_oxide_ae3bdad7, what is meant by each tag?

Tags published by _mod_retest_rust_oxide_ae3bdad7, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is _mod_retest_rust_oxide_ae3bdad7 joined?

Connect with client.connect 167.114.157.40:41066: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded