StatusLive Servers online11,688 Players56,552 Populated3,390 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S8097Server sheetchecked 11m ago

A Rust Server

Online 167.114.208.141:28010 checked 11m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#8,097top 36%
Last wipe2d agono schedule published
Next wipe1d 4hThu 29 Oct, 14:53 UTC
Fig. 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:53 UTC, in 1d 4h. Every 3 days 12 hours · medium confidence

usual gap3.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 4hThu 29 Oct, 14:53 UTC
  2. 4d 16hMon 2 Nov, 02:45 UTC
  3. 8d 8hThu 5 Nov, 19:00 UTCFW
  4. 11d 16hMon 9 Nov, 02:30 UTC
  5. 15d 3hThu 12 Nov, 14:22 UTC
  6. 18d 15hMon 16 Nov, 02:14 UTC
  7. 22d 3hThu 19 Nov, 14:06 UTC
  8. 25d 15hMon 23 Nov, 01:58 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:01 UTC2d ago 0 – running 0
Fri 23 Oct, 02:29 UTC5d ago 2 halved by day 2 3 days 0
Mon 19 Oct, 12:58 UTC8d ago 2 halved by day 1 3.6 days 0
Fri 16 Oct, 01:06 UTC12d ago 1 halved by day 2 3.5 days 0
Fri 9 Oct, 18:00 UTC18d ago 1 halved by day 1 6.3 days 0
Sat 3 Oct, 16:41 UTC24d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 02:25 UTC26d ago 1 – 1.6 days 1
Thu 1 Oct, 19:44 UTC FW26d ago 2 – 0.3 days 0
Mon 14 Sep, 18:53 UTC43d ago 1 halved by day 6 17 days 0
Sun 13 Sep, 17:25 UTC44d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 155 on average
157 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
193 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
128 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
11 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is A Rust Server online, and what uptime has been recorded?

Right now, A Rust Server is recorded as online. About 2 days 6 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does A Rust Server perform, as measured?

Average server fps over the last 48 hours is 211; the lowest was 111. Counted at its highest: 48,656 entities, buildings, deployables and the rest of the world included. 3,202 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Rust Server hosted?

No region is published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 167.114.208.141:28010.

On which Rust version is A Rust Server running?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. The seven-day mean is 0 players; the peak over the same period is 2.

Against other Rust servers, where is A Rust Server placed?

Within the top 36% of all ranked servers: A Rust Server at #8,097 for player hours, seven days recorded.

Schedules

On A Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for A Rust Server?

About every 3.5 days is how often A Rust Server has wiped lately. Thursday 29 October at 14:53 UTC is the date its next wipe is due. The current world has been in use since 2 days 7 hours ago.

Settings

Which settings does A Rust Server run, and what rules?

No gather rate is stated in the name of A Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for A Rust Server?

A Rust Server runs a procedural map of size 3,250 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to A Rust Server?

In Rust, press F1 and type client.connect 167.114.208.141:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded