DWG RG-S16860Server sheetchecked 28d ago
Oil Rig Training - LAN Development
Offline 167.142.254.133:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 16:00 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Oil Rig Training - LAN Development, and is it up?
Last seen 28 days 2 hours ago; right now Oil Rig Training - LAN Development is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
What location is recorded for Oil Rig Training - LAN Development?
There is no region published by Oil Rig Training - LAN Development. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 167.142.254.133:28015.
What Rust version is recorded for Oil Rig Training - LAN Development?
On Windows, Oil Rig Training - LAN Development runs Rust network protocol 2633 and build 163493. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Oil Rig Training - LAN Development?
Oil Rig Training - LAN Development is not responding at the latest refresh; the last record of it online is 28 days 2 hours ago.
What rank has been recorded for Oil Rig Training - LAN Development?
Within the top 71% of all ranked servers: Oil Rig Training - LAN Development at #16,860 for player hours, seven days recorded.
Schedules
What is recorded on Oil Rig Training - LAN Development on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Oil Rig Training - LAN Development?
Too few wipes are on record for Oil Rig Training - LAN Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 29 days 3 hours ago.
Settings
Which settings does Oil Rig Training - LAN Development run, and what rules?
Gather rate for Oil Rig Training - LAN Development: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Tags
Where does Oil Rig Training - LAN Development appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Oil Rig Training - LAN Development: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Oil Rig Training - LAN Development?
Tags published by Oil Rig Training - LAN Development, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp24 (Max players): 24 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Oil Rig Training - LAN Development?
Enter client.connect 167.142.254.133:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y
Game
gmrust
mp24
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.