StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15193Server sheetchecked 12d ago

[SPIKE] Nexus CH3

Offline 167.148.181.195:28135 checked 12d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,193top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [SPIKE] Nexus CH3
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [SPIKE] Nexus CH3, and is it up?

Last seen 12 days 2 hours ago; right now [SPIKE] Nexus CH3 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 October 2026.

What location is recorded for [SPIKE] Nexus CH3?

A region is not published by [SPIKE] Nexus CH3. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 167.148.181.195:28135.

On which Rust version is [SPIKE] Nexus CH3 running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on [SPIKE] Nexus CH3. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [SPIKE] Nexus CH3?

No response from [SPIKE] Nexus CH3; the server was last seen 12 days 2 hours ago.

In the rankings, which position does [SPIKE] Nexus CH3 hold?

Within the top 70% of all ranked servers: [SPIKE] Nexus CH3 at #15,193 for player hours, seven days recorded.

Wipe data

On [SPIKE] Nexus CH3, when do wipes occur?

[SPIKE] Nexus CH3's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 12 days 3 hours ago.

Rules and settings

Which rules and settings are recorded for [SPIKE] Nexus CH3?

The name of [SPIKE] Nexus CH3 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for [SPIKE] Nexus CH3?

A procedural map, generated by the game, is what [SPIKE] Nexus CH3 runs.

Tags

Where does [SPIKE] Nexus CH3 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [SPIKE] Nexus CH3 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On [SPIKE] Nexus CH3, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [SPIKE] Nexus CH3 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is [SPIKE] Nexus CH3 joined?

In Rust, press F1 and type client.connect 167.148.181.195:28135 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded