DWG RG-S13101Server sheetchecked 1d ago
Combat Local - Carbon Dev
Offline 167.17.58.31:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Combat Local - Carbon Dev, and is it up?
The current state of Combat Local - Carbon Dev is offline, with the last sighting 28 hours ago. First seen by Rust Graphs on 26 October 2026.
In which location is Combat Local - Carbon Dev hosted?
A region is not published by Combat Local - Carbon Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 167.17.58.31:28015.
On which Rust version is Combat Local - Carbon Dev running?
On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Combat Local - Carbon Dev?
The latest refresh records Combat Local - Carbon Dev as offline, last seen 28 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.
What rank has been recorded for Combat Local - Carbon Dev?
Over the last seven days, Combat Local - Carbon Dev records #13,101 for player hours: the top 59% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Combat Local - Carbon Dev?
Too few wipes are on record for Combat Local - Carbon Dev to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 hours ago.
Settings
Which settings does Combat Local - Carbon Dev run, and what rules?
No gather rate is stated in the name of Combat Local - Carbon Dev. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain Combat Local - Carbon Dev?
On Rust Graphs, Combat Local - Carbon Dev is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
On Combat Local - Carbon Dev, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Combat Local - Carbon Dev publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Combat Local - Carbon Dev?
In Rust, press F1 and type client.connect 167.17.58.31:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.