DWG RG-S9446Server sheetchecked 4h ago
Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC9h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Combat Local - Carbon Dev, and is it online now?
Combat Local - Carbon Dev is offline at this moment; 4 hours ago is when it was last seen. First seen by Rust Graphs on 27 October 2026.
What location is recorded for Combat Local - Carbon Dev?
No region is published by Combat Local - Carbon Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 167.17.58.59:28015.
What Rust version is recorded for Combat Local - Carbon Dev?
Rust network protocol 2635 and build 168909 on Windows: that is what Combat Local - Carbon Dev runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Combat Local - Carbon Dev?
Combat Local - Carbon Dev is not responding at the latest refresh; the last record of it online is 4 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 1 players.
Against other Rust servers, where is Combat Local - Carbon Dev placed?
Over the last seven days, Combat Local - Carbon Dev records #9,446 for player hours: the top 42% of all ranked servers.
Wipe data
What wipe schedule has been recorded for Combat Local - Carbon Dev?
Too few wipes are on record for Combat Local - Carbon Dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 7 hours ago.
Rules and settings
Which rules and settings are recorded for Combat Local - Carbon Dev?
The name of Combat Local - Carbon Dev records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain Combat Local - Carbon Dev?
These Rust Graphs lists include Combat Local - Carbon Dev: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
On Combat Local - Carbon Dev, what is meant by each tag?
Tags published by Combat Local - Carbon Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Combat Local - Carbon Dev joined?
Enter client.connect 167.17.58.59:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.