StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h114 Interval5 min Date30 OCT 2026

DWG RG-S11055Server sheetchecked 6d ago

test01

Offline EA 167.17.68.81:28015 checked 6d ago

biweekly wipes
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#11,055top 50% · #436 in EA
Last wipe27d agobiweekly schedule
Next wipe4hFri 30 Oct, 05:49 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test01
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 50% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 4h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for test01, and is it up?

Last seen 6 days 22 hours ago; right now test01 is offline. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for test01?

With its EA tag, test01 lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 167.17.68.81:28015 is its address.

On which Rust version is test01 running?

Rust network protocol 2635 and build 168909 on Windows: that is what test01 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for test01?

No response from test01; the server was last seen 6 days 22 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is test01 placed?

The same seven-day player-hour count places test01 at #436 within Asia, #11,055 across all ranked servers and in the top 50% of them.

Schedules

On test01, when do wipes occur?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. On Friday 30 October at 05:49 UTC its next wipe is due. 27 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does test01 run, and what rules?

No gather rate is stated in the name of test01. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for test01?

A procedural map, generated by the game, is what test01 runs.

Filters

On Rust Graphs, which lists and filters contain test01?

The Rust Graphs lists that carry test01 are: Rust community servers, plotted. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on test01?

Tags published by test01, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The browser's listing places it under East Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join test01?

Enter client.connect 167.17.68.81:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded