StatusLive Servers online11,726 Players64,279 Populated3,337 Wiped · 3 h196 Interval5 min Date30 OCT 2026

DWG RG-S12238Server sheetchecked 6d ago

RustScape test | RFM_FO_0.0.36 (1)

Offline 167.233.208.36:28015 checked 6d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average2peak 3
Rank#12,238top 55%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustScape test | RFM_FO_0.0.36 (1)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustScape test | RFM_FO_0.0.36 (1), and is it up?

RustScape test | RFM_FO_0.0.36 (1) is offline at this moment; 6 days 20 hours ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for RustScape test | RFM_FO_0.0.36 (1)?

No region is published by RustScape test | RFM_FO_0.0.36 (1). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 167.233.208.36:28015 is its address.

What Rust version is recorded for RustScape test | RFM_FO_0.0.36 (1)?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustScape test | RFM_FO_0.0.36 (1). To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for RustScape test | RFM_FO_0.0.36 (1)?

No response from RustScape test | RFM_FO_0.0.36 (1); the server was last seen 6 days 20 hours ago. The seven-day mean is 2 players; the peak over the same period is 3.

Against other Rust servers, where is RustScape test | RFM_FO_0.0.36 (1) placed?

Within the top 55% of all ranked servers: RustScape test | RFM_FO_0.0.36 (1) at #12,238 for player hours, seven days recorded.

Wipe times

On RustScape test | RFM_FO_0.0.36 (1), when do wipes occur?

The record of RustScape test | RFM_FO_0.0.36 (1)'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 20 hours ago.

Settings

What settings and rules apply on RustScape test | RFM_FO_0.0.36 (1)?

The name of RustScape test | RFM_FO_0.0.36 (1) records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain RustScape test | RFM_FO_0.0.36 (1)?

These Rust Graphs lists include RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On RustScape test | RFM_FO_0.0.36 (1), what is meant by each tag?

The game's server browser reads these tags from RustScape test | RFM_FO_0.0.36 (1): gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to RustScape test | RFM_FO_0.0.36 (1)?

Enter client.connect 167.233.208.36:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded