StatusLive Servers online11,652 Players47,233 Populated3,140 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S4489Server sheetchecked 10m ago

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++

Online NA 168.100.160.43:28022 checked 10m ago

2x biweekly wipes moddedoxide
Connect
Players now 0/ 250 0% full
7-day average0peak 5
Rank#4,489top 20% · #763 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on C4 YOU LATER | SkillTree 2x | Offline Raid...
Fig. 2

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 14d 9hThu 12 Nov, 18:10 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW
  4. 42d 9hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:10 UTC13d ago 4 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 4 held half 14 days 2
Thu 17 Sep, 18:15 UTC41d ago 2 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 10 on average
9 / 100
02
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average
3 / 75
03
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average
2 / 100
04
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
101 / 150
05
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 154 on average
72 / 200
06
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 128 on average
117 / 120
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++, and is it up?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is up at this moment. The uptime it reports puts the last restart at about 22 hours ago. 158 of 168 hours up over the last 7 full days, which is 94% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ perform, as measured?

Average server fps over the last 48 hours is 30; the lowest was 26. Counted at its highest: 92,869 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,572 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

In North America C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 168.100.160.43:28022.

On which Rust version is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

At the last refresh, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ recorded 0 players across 250 slots. The seven-day mean is 0 players; the peak over the same period is 5. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 4 players.

In the rankings, which position does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ hold?

Across seven days, player hours give C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ #4,489 globally and #763 in North America, a top 20% position among ranked servers.

Schedules

On C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. At 46 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

The wipe rhythm at C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is every 4 weeks on Thursday at 18:10 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 13 days 14 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

What settings and rules apply on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

The name records 2x gather for C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. The group limit is 99 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ played?

Seed 603343971 and size 4,000 define the procedural map C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Tags published by C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp250 (Max players): 250 player slots; ts99 (Group limit): Team size is capped at 99; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Enter client.connect 168.100.160.43:28022 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://c4-you-later.paynow.store/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp250
Max players 250 player slots.
ts99
Group limit Team size is capped at 99.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded