StatusLive Servers online11,748 Players75,412 Populated3,731 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S4838Server sheetchecked 13m ago

weave

Online 168.100.161.153:28036 checked 13m ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 4
Rank#4,838top 22%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on weave
Fig. 2

Server performance

0246814:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:05 UTC22d ago 1 – running 0
Wed 23 Sep, 23:34 UTC34d ago 0 – 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is weave online, and what uptime has been recorded?

At this moment weave is online. Counted from its reported uptime, the last restart was about 22 days 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is weave stable in the figures recorded?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 16,360 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,387 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is weave hosted?

No region is published by weave. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 168.100.161.153:28036 is its address.

What Rust version is recorded for weave?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on weave. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for weave?

At the last refresh, weave recorded 0 players across 5 slots. Averaged across seven days, the player count is 0, with a peak of 4.

Against other Rust servers, where is weave placed?

Over the last seven days, weave records #4,838 for player hours: the top 22% of all ranked servers.

Schedules

On weave, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.

On weave, when do wipes occur?

The record of weave's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 23 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for weave?

The name of weave records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has weave loaded?

Seed 159905702 and size 2,000 define the procedural map weave generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain weave?

These Rust Graphs lists include weave: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On weave, what is meant by each tag?

Tags published by weave, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is weave joined?

In Rust, press F1 and type client.connect 168.100.161.153:28036 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/aimcone.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded