DWG RG-S15338Server sheetchecked 14m ago
A Rust Server Phoenix
Online 168.100.161.9:28029 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:02 UTC27d ago | 0 | – | running | 0 |
| Sun 27 Sep, 06:56 UTC32d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Rust Server Phoenix, and is it up?
Right now, A Rust Server Phoenix is recorded as online. Counted from its reported uptime, the last restart was about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is A Rust Server Phoenix stable in the figures recorded?
92 server fps on average over the last 48 hours, and never under 26. Counted at its highest: 122,430 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,135 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server Phoenix?
A region is not published by A Rust Server Phoenix. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 168.100.161.9:28029.
What Rust version is recorded for A Rust Server Phoenix?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server Phoenix runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on A Rust Server Phoenix?
Current player count on A Rust Server Phoenix: 0, of 10 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for A Rust Server Phoenix?
Within the top 69% of all ranked servers: A Rust Server Phoenix at #15,338 for player hours, seven days recorded.
Schedules
What is recorded on A Rust Server Phoenix on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on A Rust Server Phoenix?
A Rust Server Phoenix's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 4 hours ago.
Rules and settings
Which settings does A Rust Server Phoenix run, and what rules?
No gather rate is stated in the name of A Rust Server Phoenix. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for A Rust Server Phoenix?
A Rust Server Phoenix runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain A Rust Server Phoenix?
The Rust Graphs lists that carry A Rust Server Phoenix are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Rust Server Phoenix, what is meant by each tag?
The game's server browser reads these tags from A Rust Server Phoenix: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join A Rust Server Phoenix?
Connect with client.connect 168.100.161.9:28029: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.