DWG RG-S9080Server sheetchecked 2d ago
Sharts testing
Offline 168.100.162.21:30015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:27 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:01 UTC2d ago | – | – | – | 2 |
| Sun 25 Oct, 22:34 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 22:21 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 00:56 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 23:19 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 23:05 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:47 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:41 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 22:18 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 21:53 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 23:52 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 23:38 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 23:22 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 04:57 UTC8d ago | – | – | – | 1 |
| Wed 21 Oct, 04:29 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 04:10 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 23:23 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 23:12 UTC9d ago | – | – | – | 1 |
| Tue 6 Oct, 20:02 UTC23d ago | 1 | – | 13.1 days | 0 |
Similar servers
Quick answers
Server data
What uptime is recorded for Sharts testing, and is it up?
Last seen 2 days ago; right now Sharts testing is offline. 39 of 168 hours up over the last 7 full days, which is 23% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
In which location is Sharts testing hosted?
There is no region published by Sharts testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 168.100.162.21:30015.
What Rust version is recorded for Sharts testing?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Sharts testing. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Sharts testing?
No response from Sharts testing; the server was last seen 2 days ago. Averaged across seven days, the player count is 0, with a peak of 2.
What rank has been recorded for Sharts testing?
Over the last seven days, Sharts testing records #9,080 for player hours: the top 41% of all ranked servers.
Wipe data
On Sharts testing, when do wipes occur?
Sharts testing keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.
Rules and settings
Which rules and settings are recorded for Sharts testing?
Gather rate for Sharts testing: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Sharts testing played?
Seed 47856 and size 1,500 define the procedural map Sharts testing generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
Where does Sharts testing appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Sharts testing: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Sharts testing?
Tags published by Sharts testing, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Sharts testing?
In Rust, press F1 and type client.connect 168.100.162.21:30015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.