StatusLive Servers online11,789 Players78,653 Populated3,571 Wiped · 3 h243 Interval5 min Date29 OCT 2026

DWG RG-S9080Server sheetchecked 2d ago

Sharts testing

Offline 168.100.162.21:30015 checked 2d ago

moddedoxide
Connect
Players now 1/ ?
7-day average0peak 2
Rank#9,080top 41%
No wipesresets14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Sharts testing
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:27 UTC2d ago – – – 0
Mon 26 Oct, 23:01 UTC2d ago – – – 2
Sun 25 Oct, 22:34 UTC3d ago – – – 0
Sun 25 Oct, 22:21 UTC4d ago – – – 1
Sat 24 Oct, 00:56 UTC5d ago – – – 0
Fri 23 Oct, 23:19 UTC5d ago – – – 1
Fri 23 Oct, 23:05 UTC5d ago – – – 1
Fri 23 Oct, 22:47 UTC5d ago – – – 1
Fri 23 Oct, 22:41 UTC5d ago – – – 0
Fri 23 Oct, 22:18 UTC6d ago – – – 1
Table 1Wipe log
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01
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149 / 300
02
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03
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05
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06
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Sharts testing, and is it up?

Last seen 2 days ago; right now Sharts testing is offline. 39 of 168 hours up over the last 7 full days, which is 23% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

In which location is Sharts testing hosted?

There is no region published by Sharts testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 168.100.162.21:30015.

What Rust version is recorded for Sharts testing?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Sharts testing. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Sharts testing?

No response from Sharts testing; the server was last seen 2 days ago. Averaged across seven days, the player count is 0, with a peak of 2.

What rank has been recorded for Sharts testing?

Over the last seven days, Sharts testing records #9,080 for player hours: the top 41% of all ranked servers.

Wipe data

On Sharts testing, when do wipes occur?

Sharts testing keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Rules and settings

Which rules and settings are recorded for Sharts testing?

Gather rate for Sharts testing: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Sharts testing played?

Seed 47856 and size 1,500 define the procedural map Sharts testing generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

Where does Sharts testing appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Sharts testing: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Sharts testing?

Tags published by Sharts testing, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Sharts testing?

In Rust, press F1 and type client.connect 168.100.162.21:30015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded