DWG RG-S15119Server sheetchecked 9m ago
Rust Wildlife Server
Online 168.119.73.124:41026 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:52 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust Wildlife Server, and is it online now?
At this moment Rust Wildlife Server is online. Counted from its reported uptime, the last restart was about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Rust Wildlife Server show?
Average server fps over the last 48 hours is 97; the lowest was 84. Counted at its highest: 106,337 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,286 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust Wildlife Server?
There is no region published by Rust Wildlife Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 168.119.73.124:41026.
What Rust version is recorded for Rust Wildlife Server?
On Linux, Rust Wildlife Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Rust Wildlife Server?
0 of 40 slots on Rust Wildlife Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 0 players.
In the rankings, which position does Rust Wildlife Server hold?
Player hours over seven days place Rust Wildlife Server at #15,119, within the top 68% of ranked servers.
Schedules
On Rust Wildlife Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
On Rust Wildlife Server, when do wipes occur?
Rust Wildlife Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 2 hours ago the current world was made.
Rules and settings
What settings and rules apply on Rust Wildlife Server?
No gather rate is stated in the name of Rust Wildlife Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Rust Wildlife Server loaded?
Seed 1337 and size 4,000 define the procedural map Rust Wildlife Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain Rust Wildlife Server?
The Rust Graphs lists that carry Rust Wildlife Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Wildlife Server?
The game's server browser reads these tags from Rust Wildlife Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Rust Wildlife Server?
Connect with client.connect 168.119.73.124:41026: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://byteblitz.de/start is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.