StatusLive Servers online11,691 Players35,842 Populated2,916 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S3331Server sheetchecked 9m ago

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 9m ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 6
Rank#3,331top 15% · #544 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on TicoLand | CR/LATAM | Vanilla 2X | 50%...
Fig. 2

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 14d 20hThu 12 Nov, 23:13 UTC
  3. 35d 15hThu 3 Dec, 19:00 UTCFW
  4. 42d 20hThu 10 Dec, 23:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC13d ago 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC41d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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4 / 100
02
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 75
03
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average
3 / 100
04
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 370 on average
154 / 200
05
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 150 on average
179 / 200
06
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 126 on average
348 / 370
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it up?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly perform, as measured?

The last 48 hours give an average of 135 server fps and a floor of 79. Counted at its highest: 53,785 entities, buildings, deployables and the rest of the world included. 3,949 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly hosted?

In North America TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 168.197.96.43:28015 is its address.

What Rust version is recorded for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

At the last refresh, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly recorded 1 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 6. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 3 players.

Against other Rust servers, where is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly placed?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly also measures #544 in North America on the same seven-day player-hour count, at #3,331 globally and in the top 15% of ranked servers.

Wipe data

On TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, what does the data show for wipe day?

At their busiest, its recent wipes drew 4 players on average. 4 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 9.

What wipe schedule has been recorded for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The wipe rhythm at TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is every 4 weeks on Thursday at 23:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 3 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

What settings and rules apply on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The name records 2x gather for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly loaded?

Seed 1611451828 and size 3,000 define the procedural map TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The Rust Graphs lists that carry TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Tags published by TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly joined?

Connect with client.connect 168.197.96.43:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/QpwNR4Tynm.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded