StatusLive Servers online11,737 Players52,840 Populated3,354 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S14430Server sheetchecked 21d ago

Test Server Alpha

Offline 169.1.180.45:28015 checked 21d ago

moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,430top 65%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server Alpha
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Test Server Alpha online, and what uptime has been recorded?

The current state of Test Server Alpha is offline, with the last sighting 21 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

What location is recorded for Test Server Alpha?

There is no region published by Test Server Alpha. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 169.1.180.45:28015 is its address.

What Rust version is recorded for Test Server Alpha?

On Windows, Test Server Alpha runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Test Server Alpha?

No response from Test Server Alpha; the server was last seen 21 days 5 hours ago.

What rank has been recorded for Test Server Alpha?

Player hours over seven days place Test Server Alpha at #14,430, within the top 65% of ranked servers.

Wipe times

What wipe schedule has been recorded for Test Server Alpha?

Too few wipes are on record for Test Server Alpha to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 21 days 5 hours ago.

Settings

Which settings does Test Server Alpha run, and what rules?

No gather rate is stated in the name of Test Server Alpha. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Test Server Alpha loaded?

Test Server Alpha runs a procedural map, which the game generates.

Filters

Where does Test Server Alpha appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server Alpha: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server Alpha?

The game's server browser reads these tags from Test Server Alpha: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Test Server Alpha joined?

Connect with client.connect 169.1.180.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded