StatusLive Servers online11,694 Players65,057 Populated3,474 Wiped · 3 h116 Interval5 min Date28 OCT 2026

DWG RG-S14449Server sheetchecked 23d ago

Rust 10x | Local Test | Quad

Offline 169.1.226.36:28015 checked 23d ago

10x quad moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,449top 64%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust 10x | Local Test | Quad
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:35 UTC23d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on average
0 / 200
02
XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPOC · quad · 10x · monthly · 2 on average
0 / 210
03
XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 1 on average
1 / 160
04
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 1 on average
2 / 160
05
Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 1 on average
2 / 75
06
RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10EU · quad · 10x · weekly · 1 on average
1 / 25
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust 10x | Local Test | Quad, and is it up?

Last seen 23 days 13 hours ago; right now Rust 10x | Local Test | Quad is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is Rust 10x | Local Test | Quad hosted?

No region is published by Rust 10x | Local Test | Quad. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 169.1.226.36:28015.

On which Rust version is Rust 10x | Local Test | Quad running?

Rust network protocol 2634 and build 166494 on Windows: that is what Rust 10x | Local Test | Quad runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad is not responding at the latest refresh; the last record of it online is 23 days 13 hours ago.

Against other Rust servers, where is Rust 10x | Local Test | Quad placed?

Over the last seven days, Rust 10x | Local Test | Quad records #14,449 for player hours: the top 64% of all ranked servers. #620 against other quad servers.

Schedules

What happens on Rust 10x | Local Test | Quad on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 5 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 23 days 13 hours ago.

Rules and settings

Which rules and settings are recorded for Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad takes its gather rate from its name: 10x. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Rust 10x | Local Test | Quad loaded?

Size 3,500 with seed 1012026: that is the procedural map Rust 10x | Local Test | Quad runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Rust 10x | Local Test | Quad?

These Rust Graphs lists include Rust 10x | Local Test | Quad: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Which meaning is attached to each tag on Rust 10x | Local Test | Quad?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Rust 10x | Local Test | Quad publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Rust 10x | Local Test | Quad?

Connect with client.connect 169.1.226.36:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded